Schedule

Ryu Geun
Work

<Schedule> is a short film with a running time of 01:28, The story is that the main character, who is characterized by the author, is absorbed in the game while working, but eventually fails to meet the schedule.
It was planned and produced with the intention of telling a story with a light heart.
As it is a light material, the work was carried out by focusing on the character's humorous acting and comical expression.
Due to the nature of the untact event during sound mixing, Instead of finding and utilizing existing sound sources by defining this as 'playing alone', My recorded voices, sound effects, and BGM using only the low-end microphones we currently have.

Artist

Ryu Geun. Born 1981.
I worked as an animator for cel animation and flash animation (Animate), since then, as a game 2D graphic designer, I mainly design character concepts and game resource images, also worked as a game 2D animator.
Currently working as a drawing, game concept design, and 2D animation instructor at a vocational education academy, I constantly preparing personal works.

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